‏إظهار الرسائل ذات التسميات classroom management. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات classroom management. إظهار كافة الرسائل

Managing behaviour in the digital age

If you ask most teachers, especially newly trained ones, what one of the biggest challenges of teaching is, they would probably say managing student behaviour. Especially as class sizes grow and more students are bringing along potentially distracting digital devices, making sure you are keeping students on task is becoming ever more important. If this is something that concerns you, then read on.

ClassCharts could be the solution to your problem. ClassCharts is a digital management tool which can help you, your students and their parents to track and improve student behaviour across the whole school.


Using ClassCharts you can set up seating charts for every room in your school and create a profile for each student. Teachers can then use ClassCharts to monitor and reward positive behaviour as well as track negative behaviour. As the teacher builds up data across classes they can start to understand how different seating arrangements and student pairing and grouping can impact on behaviour, then generate seating charts for students that group them in ways that help them to work more efficiently and harmoniously.


So how does it work?

Well one of the first things to do is to add seating plans of your rooms. This is easy to do and you can drag the virtual desks around into whatever configuration you have in your classroom.



Then you also need to upload your students. What I really like about ClassCharts is that you can also upload a photograph of each one, and this can be really useful if you have large classes and lots of students names to remember, especially when it comes to writing reports.


You can then either manually assign seats or generate a random seating chart. During the class you can use ClassCharts acknowledge a range of positive and negative behaviours. These behaviours are all customisable so you can create your own or use the default ones.


ClassCharts uses html 5 so should run in any modern browser whether it’s a laptop, iPad or Android tablet, so the teacher can use an tablet during the class to instantly update behaviours.

Either before or during the class the teacher can also shuffle the class seating depending on a number of criteria from things like attainment targets to gender or previous behaviour.


One of the real time-savers of ClassCharts though is when it comes to report writing time. Each students’ behaviour has been tracked through their various classes and teachers can get a detailed report, including dates when different behaviours were recorded.



Both students and parents can also access live reports and monitor progress throughout the term, so students and parents know how they are doing and parents don’t have to wait until the end of term to find out what’s been going on with their child.

This helps to share responsibility and makes it much easier to get parents involved in dealing with any negative behaviour at the earliest possible date.

Although ClassCharts is free and has been designed so that a single teacher can set it up to track their own classes independently, the real power of the platform is its ability to work across the school and track student behaviour in every class. To make this easier ClassCharts also interconnects with a range of other educational management software systems, from simple tools like Edmodo to more complex ones like SIMS and PowerSchool.


What I like about ClassCharts
  • I’m really impressed by the fact that such a powerful and well designed tool is free.
  • It’s great that a system like this and the data it collects can be applied and shared across a whole school.
  • I really like that you can see the student and access a range of information about them from targets, to behaviour and even a little about their background.
  • Great to get parents involved and students monitoring their own progress.

What I’m not so sure about
  • This is quite a complex tool and creates a lot of data, so I think it’s going to take a bit of getting used to for teachers and perhaps a bit of training too.
  • It does produce a lot of data and you can easily get a bit too tied up in this and forget about the person.

Well I hope you find ClassCharts useful and give it a try.

Related links:
Nik Peachey

Gamification to encourage learner autonomy

This post tries to pull together a couple of things I have been thinking about recently. The first was a post I saw on the 21st Century Fluency Project blog a few weeks back. The title of the article 'How I Turned My Classroom into a ‘Living Video Game’ caught my eye and before I even had time to read it I started thinking about how the factors that create motivation in computer games could be applied to the classroom. The article is well worth reading, although this is only one element it touches on.
The other thing I have been thinking about recently is time management and distraction as it is one of the more significant objections which teachers often raise to having students using computers and mobile devices in the classroom, so when I saw 'HabitRPG' I thought it could be a useful tool to help deal with the problems and implement more of a gamified approach to the  classroom.

HabitRPG is a time and task management tool which overlays motivational elements of computer games onto managing time and tasks.

The two major motivational elements are health points, which can be used up and coins which can be earned by doing daily tasks, following good habits and doing jobs from your 'Todos' list. These coins can then used to buy rewards.

You can define the rewards for yourself. In my case I decided to define the rewards as the things that I usually do to procrastinate, such as check my email or look at facebook updates etc.


Then you can simply add your list of 'one off' jobs to the 'Todos' list. For me these are things like 'write an article', 'complete a job application', 'update my CV' etc. These become more valuable the longer they are left and so this increase motivation to do them and gain the coins so that you can pay for your rewards.

Then there are my daily chores which I can set up. These are things like 'update my blog' , 'add some links to Scoop.it' , 'search my RSS feeds for interesting articles' etc. If I do these they earn me coins, but if I don't do them by the end of the day I lose health points.

Lastly, there are the habits. These can be positive or negative depending on whether you do them or not, like 'take a walk' or 'have a snack'.

You can edit all of your lists quit simply by clicking on the pen icon, making the changes and then clicking on save and close.

The main thing you may need to edit is the price of rewards and the amount of coins you get for each task.

To change the price of the rewards, you just click the edit icon and then type in the price. The default amount for a reward is 20, but you can adjust the price depending on how much time your reward takes.

To change the amount of coins you are rewarded for doing each task, you need to go to edit and then go into the advanced options and choose, Easy, Medium or Hard. Doing a hard task will of course earn you more coins.

Once you have your lists set up it becomes quite easy just to click the + and - each time you do a task or have a reward.

Everyone starts off with 50 health points and if they have no coins to buy rewards or if they indulge in bad habits then they have to pay with health points. The challenge is to stay alive and build up enough coins to start buying rewards.

So how would this work with students?
  • Well you could set the rewards as similar things to my own rewards, especially in a connected classroom. You could also add things like play a game or have a few minutes free browsing time online etc.
  • Within the habits you could have things like 'speak L1', 'take notes' or 'copy an answer' etc.
  • The daily things could be 'revise vocabulary', 'read a short article', communicate with someone in English', 'do an activity from the course book' etc.
  • The 'Todos' could be a range of homework and autonomous learning assignments.

Here's what I imagine an ELT students profile would look like.


You'll need to guide students through the set up process and make sure they understand that for this to work they will need to be honest. You could actually have one page for the whole class, or set a page up for a group of students, but it will probably work better if they manage their own page.

They can also add a few elements of personalisation. If the click on the avatar (top left) there are a range of ways to change its appearance.



What I like about HabitRPG
  • It's free and easy to use.
  • It can help get students to take responsibility for their 'bad habits' and reduce the amount of 'policing' you have to do.
  • It can encourage students to work on single tasks with concentration, rather than constantly multitasking.
  • It's a great way to get students to take responsibility for their own time and learning and have some fun at the same time.
  • It could increase motivation and help your students to be better organised.
  • Students have their own account so they can log in on any computer.

Things I'm not so sure about
  • Each student would need to have a computer or mobile device for this to work effectively.
  • It would be great to see this on mobile, but I think that is being planned and it does run in the safari browser on iPad.
  • There is some down time sometimes.
  • Grouping students would also be great, but again I think this is coming.

If you want to know more about HabitRPG, there is quite a long tutorial below which shows a number of other features that you can unlock by playing the game.


I hope you enjoy HabitRPG and that it helps your students to be more organised and disciplined about they way they use their computer or mobile device for learning.

Related links:
Best

Nik Peachey



Total Pageviews

Popular Posts

‏إظهار الرسائل ذات التسميات classroom management. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات classroom management. إظهار كافة الرسائل

الجمعة، 31 يناير 2014

Managing behaviour in the digital age

If you ask most teachers, especially newly trained ones, what one of the biggest challenges of teaching is, they would probably say managing student behaviour. Especially as class sizes grow and more students are bringing along potentially distracting digital devices, making sure you are keeping students on task is becoming ever more important. If this is something that concerns you, then read on.

ClassCharts could be the solution to your problem. ClassCharts is a digital management tool which can help you, your students and their parents to track and improve student behaviour across the whole school.


Using ClassCharts you can set up seating charts for every room in your school and create a profile for each student. Teachers can then use ClassCharts to monitor and reward positive behaviour as well as track negative behaviour. As the teacher builds up data across classes they can start to understand how different seating arrangements and student pairing and grouping can impact on behaviour, then generate seating charts for students that group them in ways that help them to work more efficiently and harmoniously.


So how does it work?

Well one of the first things to do is to add seating plans of your rooms. This is easy to do and you can drag the virtual desks around into whatever configuration you have in your classroom.



Then you also need to upload your students. What I really like about ClassCharts is that you can also upload a photograph of each one, and this can be really useful if you have large classes and lots of students names to remember, especially when it comes to writing reports.


You can then either manually assign seats or generate a random seating chart. During the class you can use ClassCharts acknowledge a range of positive and negative behaviours. These behaviours are all customisable so you can create your own or use the default ones.


ClassCharts uses html 5 so should run in any modern browser whether it’s a laptop, iPad or Android tablet, so the teacher can use an tablet during the class to instantly update behaviours.

Either before or during the class the teacher can also shuffle the class seating depending on a number of criteria from things like attainment targets to gender or previous behaviour.


One of the real time-savers of ClassCharts though is when it comes to report writing time. Each students’ behaviour has been tracked through their various classes and teachers can get a detailed report, including dates when different behaviours were recorded.



Both students and parents can also access live reports and monitor progress throughout the term, so students and parents know how they are doing and parents don’t have to wait until the end of term to find out what’s been going on with their child.

This helps to share responsibility and makes it much easier to get parents involved in dealing with any negative behaviour at the earliest possible date.

Although ClassCharts is free and has been designed so that a single teacher can set it up to track their own classes independently, the real power of the platform is its ability to work across the school and track student behaviour in every class. To make this easier ClassCharts also interconnects with a range of other educational management software systems, from simple tools like Edmodo to more complex ones like SIMS and PowerSchool.


What I like about ClassCharts
  • I’m really impressed by the fact that such a powerful and well designed tool is free.
  • It’s great that a system like this and the data it collects can be applied and shared across a whole school.
  • I really like that you can see the student and access a range of information about them from targets, to behaviour and even a little about their background.
  • Great to get parents involved and students monitoring their own progress.

What I’m not so sure about
  • This is quite a complex tool and creates a lot of data, so I think it’s going to take a bit of getting used to for teachers and perhaps a bit of training too.
  • It does produce a lot of data and you can easily get a bit too tied up in this and forget about the person.

Well I hope you find ClassCharts useful and give it a try.

Related links:
Nik Peachey

الجمعة، 7 يونيو 2013

Gamification to encourage learner autonomy

This post tries to pull together a couple of things I have been thinking about recently. The first was a post I saw on the 21st Century Fluency Project blog a few weeks back. The title of the article 'How I Turned My Classroom into a ‘Living Video Game’ caught my eye and before I even had time to read it I started thinking about how the factors that create motivation in computer games could be applied to the classroom. The article is well worth reading, although this is only one element it touches on.
The other thing I have been thinking about recently is time management and distraction as it is one of the more significant objections which teachers often raise to having students using computers and mobile devices in the classroom, so when I saw 'HabitRPG' I thought it could be a useful tool to help deal with the problems and implement more of a gamified approach to the  classroom.

HabitRPG is a time and task management tool which overlays motivational elements of computer games onto managing time and tasks.

The two major motivational elements are health points, which can be used up and coins which can be earned by doing daily tasks, following good habits and doing jobs from your 'Todos' list. These coins can then used to buy rewards.

You can define the rewards for yourself. In my case I decided to define the rewards as the things that I usually do to procrastinate, such as check my email or look at facebook updates etc.


Then you can simply add your list of 'one off' jobs to the 'Todos' list. For me these are things like 'write an article', 'complete a job application', 'update my CV' etc. These become more valuable the longer they are left and so this increase motivation to do them and gain the coins so that you can pay for your rewards.

Then there are my daily chores which I can set up. These are things like 'update my blog' , 'add some links to Scoop.it' , 'search my RSS feeds for interesting articles' etc. If I do these they earn me coins, but if I don't do them by the end of the day I lose health points.

Lastly, there are the habits. These can be positive or negative depending on whether you do them or not, like 'take a walk' or 'have a snack'.

You can edit all of your lists quit simply by clicking on the pen icon, making the changes and then clicking on save and close.

The main thing you may need to edit is the price of rewards and the amount of coins you get for each task.

To change the price of the rewards, you just click the edit icon and then type in the price. The default amount for a reward is 20, but you can adjust the price depending on how much time your reward takes.

To change the amount of coins you are rewarded for doing each task, you need to go to edit and then go into the advanced options and choose, Easy, Medium or Hard. Doing a hard task will of course earn you more coins.

Once you have your lists set up it becomes quite easy just to click the + and - each time you do a task or have a reward.

Everyone starts off with 50 health points and if they have no coins to buy rewards or if they indulge in bad habits then they have to pay with health points. The challenge is to stay alive and build up enough coins to start buying rewards.

So how would this work with students?
  • Well you could set the rewards as similar things to my own rewards, especially in a connected classroom. You could also add things like play a game or have a few minutes free browsing time online etc.
  • Within the habits you could have things like 'speak L1', 'take notes' or 'copy an answer' etc.
  • The daily things could be 'revise vocabulary', 'read a short article', communicate with someone in English', 'do an activity from the course book' etc.
  • The 'Todos' could be a range of homework and autonomous learning assignments.

Here's what I imagine an ELT students profile would look like.


You'll need to guide students through the set up process and make sure they understand that for this to work they will need to be honest. You could actually have one page for the whole class, or set a page up for a group of students, but it will probably work better if they manage their own page.

They can also add a few elements of personalisation. If the click on the avatar (top left) there are a range of ways to change its appearance.



What I like about HabitRPG
  • It's free and easy to use.
  • It can help get students to take responsibility for their 'bad habits' and reduce the amount of 'policing' you have to do.
  • It can encourage students to work on single tasks with concentration, rather than constantly multitasking.
  • It's a great way to get students to take responsibility for their own time and learning and have some fun at the same time.
  • It could increase motivation and help your students to be better organised.
  • Students have their own account so they can log in on any computer.

Things I'm not so sure about
  • Each student would need to have a computer or mobile device for this to work effectively.
  • It would be great to see this on mobile, but I think that is being planned and it does run in the safari browser on iPad.
  • There is some down time sometimes.
  • Grouping students would also be great, but again I think this is coming.

If you want to know more about HabitRPG, there is quite a long tutorial below which shows a number of other features that you can unlock by playing the game.


I hope you enjoy HabitRPG and that it helps your students to be more organised and disciplined about they way they use their computer or mobile device for learning.

Related links:
Best

Nik Peachey